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Quake2X-LE - Quake2 for Xbox Lantus Edition V1.00
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This is Quake2 for Xbox consoles ported from Quake2Forge sources. 
The distribution comes with the shareware PAK file to get you started.

Disclaimer: Repi already ported Quake2 over 2 years ago. However I 
felt there were some things missing in his port so I decided to make my own.
Repi's port contains hardware rendered graphics, which look far superior
to Quake2x-LE which uses SDL based software renderer. The choice is yours.

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Features
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  - Full singleplayer
  - Full multiplayer support
  - Mod Menu for expansion paks/TC's etc
  - Gamepad/Mouse/Keyboard support.
  - Customizable inputs
  - PAL60 support
  - CDDA audio.
  - Uses SDLx
  - Source code released

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Currently not implemented
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  - Hardware rendering
  - Rumble support


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Controls
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Fire             Right trigger
Jump             Left trigger
Crouch		 Left thumb
Next weapon	 DPad up
Prev weapon	 DPad down
Walk             Left stick Y
Strafe           Left stick X
Look up/down     Right stick Y
Look left/right  Right stick X
Inventory left	 Dpad Left
Inventory right  Dpad Right
Inventory use	 Right thumb


Controls can be customized via the 'Options' menu, and
by editing your config.cfg files.

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Advanced Control Editing
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The following settings are to adjust analog sticks:

set j_strafe "<axis number>"
set j_throttle "<axis number>"
set j_ud_axis "<axis number>"
set j_lr_axis "<axis number>"

where axis number can be:

      0 = left stick left/right
      1 = left stick up/down
      2 = right stick left/right
      3 = right stick up/down

To alter look sensitivity use:

set m_pitch "<new value>"
set m_yaw "<new value>"

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Misc
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Screen position and size can be modified by opening up
the Quake2 console and modifying the following values:

set vid_xbox_ystretch "0"
set vid_xbox_xstretch "0"
set vid_xbox_ypos "0"
set vid_xbox_xpos "0"

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Netplay
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Quake2x-LE supports full online play. If you dont have a keyboard
to enter IP addresses in the game. Open up your config.cfg file
and add IP addresses of your favorite quake2 servers in the following:

set adr8 "<ip goes here>"
set adr7 "<ip goes here>"
set adr6 "<ip goes here>"
set adr5 "<ip goes here>"
set adr4 "<ip goes here>"
set adr3 "<ip goes here>"
set adr2 "<ip goes here>"
set adr1 "<ip goes here>"
set adr0 "<ip goes here>"

when you restart Quake2x-LE you will be able to connect to your servers.

Quake2 server list can be found at http://www.gameaholic.com/servers/quake2/

Support over XLink/KAI should work fine. However this is untested at this time.
 
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Notes on CDDA
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CDDA audio works fine, however expect a slight drop 
in framerates since there is a performance hit associated
with streaming audio as it requires CPU time.


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Contact Info
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http://www.lantus-x.com/ClassicX
http://www.lantus-x.com/SDLx

email: lantus@lantus-x.com

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Credits & Thanks
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ID Software, Sam Lantinga, Iriez & Xbins